The Magician
Effect: Production of items big success probability rises, Effective for 5 minutes.
Priestess
Effect: Production all the necessary power -1.
Queen
Effect: Skill gain proficiency increases.
The Pope
Effect: Vigour recovery increases.
Lovers
Effect: Gifts will show more pleased: better than usual when talking to Bar Girls.
Chariot
Effect: Various attacks effect increased
Power
Effect: Prevents abnormal state to happen and increased crew skill.
The Hermit
Effect: Exploration and Collection increased.
The Wheel of Fortune
Effect: Effect disappears, regardless of the sea or land area, can pick up goods or commodities.
Justice
Effect: Body Language improved
Hanged Man
Effect: Food and Water consumption increases.
Death
Effect: Scurvy increases.
Temperance
Effect: Negative effect where you're crew steals trade goods.
Demon
Effect: Fatigue loss increases.
Tower
Effect: Chances of your ship to leak increases.
Stars
Effect: Sailing at sea reduces natural disasters to occur
The Moon
Effect: Crew members abnormal state may occur.
The Sun
Effect: Crew fatigue loss reduction increases.
Judgement
Effect: Reduce damage but Increases durability
The World
Effect: Gain Exp by 20%
Fool
Effect: Random Effect
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