Note: Just refer to the skill images so you'll know what skill it is referring in UWO (Global)
Aide employed:
- Hire an aide to 100,000 D.
- First aide employed, players adventure, trade, grades should be a battle to reach Lv20.
- Employ second lieutenant, the player's adventure, trade, grades should be a battle to reach Lv40, first lieutenant, have reached a level Lv20.
- 】 【CH.1 revision → players have to buy three apartment (1 person 2 people onboard standby).
- 【CH.3 revision →】 4 senior apartments player upgrade LV.3 (2 persons onboard standby 2).
- Fired aide, will lose all the experience points.
○ aide
- Grant skills: the player has a skill level +1.
- Adjutant skills: aide-specific skills. (Characteristic of high engine high skill level is higher).
- Language skills: Which position as adjutant Jieyou effect. (Except Latin Ka Erte outside the ancient Egyptian language is
Jobs | Adjutant skills | Tooltip | |
Long navigation | Skills grants | Sail parade, rescue, surveying, geography, survival, supplies, banquet, courtship, navigation technology | |
Can automatically return to flight XX waters. In the terminal use the command, the ship can not have trade goods, departure port and destination port to be the same waters. | |||
Against the wind in the first place. | |||
Guard against waves and waves of horizontal in the first place. | |||
Prevent algae in the first place. | |||
a lertmembers | Skills grants | Visual recognition, search, ecological surveys, acquisition, scheduling, fishing, camp, lock, found mine Steering, evasive, lookout, throwing technique | |
XX of the NPC can communicate. Each time interval of 10 days. Degree of success down the hostile intimacy can increase the failure may go to war with his country NPC. | |||
All sorts of information access to other roles. Each time interval of 10 days. (Target qualified | |||
NPC raid to the sea. Each time interval of 10 days. To get a boat confusion and increase the probability of rare items (limited to stateless vessels NPC). | |||
Comptroller | Skills grants | Precious metals trading, trading spices, art sale, crafts sale, sale of textiles Spice trading, precious stones trade, accounting, cooking, sewing, casting, processing, storage, management | |
Production skills can be used to reduce consumption of mobility. Action force production by the 5 → 4. | |||
Can be specified in the offshore production of goods. Vessels to sail in the same consumption and production of mobility. | |||
Skills grants | Food sales, liquor sales, archeology, fiber sales, dyes sale, religion, livestock trading Ore trade, biology, arms trading, trading hobby, art, grocery sales, sale of firearms Treasure prison setting, pharmaceuticals trading, trading spices, industrial products, sales, use, Kaer Te language Latin, Hebrew, ancient Egyptian language, body language | ||
Prevent unhealthy in the first place. | |||
Prevent fire in the first place. | |||
Collapse in the first place to prevent loading of the goods. | |||
The emergence in the first place to prevent rodent infestation. | |||
Skills grants | Fencing, defense, assault, artillery, ballistics, the level of fire, rapid fire, through, shooting Tactics, sniper technique, application sword, weapons technology | ||
Artillery shelling to reduce the damage suffered. | |||
Increase their own power to make shells. | |||
Make enemy soldiers during wartime 1-3 back in the White can not escape, must take the side of the ship board equipment. | |||
White soldiers in wartime enemy can not use props. | |||
White soldiers in wartime to snatch the enemy's money, goods and trading goods props. | |||
Skills grants | Repair, Lord, and emergency response, social, surgical medicine, plunder, boating, shipbuilding Laid mines, warning | ||
To prevent scurvy, malnutrition in the first place. | |||
Against plague in the first place. | |||
Prevent insomnia in the first place. | |||
Prevent rebellion in the first place. | |||
Prevent quarrels in the first place. | |||
Prevent dissatisfaction in the first place. | |||
Against the spirit of unrest in the first place. |
○ aide position effect
Jobs | Effect | |
Disaster random automated response (seaweed). | ||
Acquisition success rate. | ||
Production increased risk of major success. | ||
Disaster random automated response (unsanitary, fire, rodents). To prevent the theft occurred. | ||
Enemy shelling caused the probability of confusion down the crew. | ||
Disaster random automated response (disease, malnutrition, insomnia, rebellion, strife, discontent, anxiety, homesickness). |
○ aide experience value
- Method one: With the player moves to get the same experience gained experience
- Method two: increase the number of days with the Mariners
- The value of the number of days sailing experience reward: a day to receive a 20 days (table service time is 0:00),maximum 200 days deposit
Jobs | EXP | |
Have a reward | No award | |
Long navigation | Adventure (take LV x30 (maximum | Adventure |
a lert members | Adventure (take LV x15 (maximum + Combat (fighting LV x15 (maximum | Adventure + Combat |
Comptroller | Transactions (cross-LV x30 (cap | Transaction |
Warehouse | Transactions (cross-LV x15 (cap + adventure (take LV x15 (cap ) | Transactions + adventure |
Bing Long | Combat (fighting LV x30 (cap | Combat |
Surgeon | Combat (fighting LV x15 (cap + transactions (cross-LV x15 (cap ) | Combat + Trading |
○ adjutant property
The value of the initial characteristics of the adjutant at time of hire will be randomly determined.
Adjutant of the class (to take / make / warfare) increase will be an additional feature points, feature points can be used to increase the value of the specified characteristics.
For example, to a rapid increase in ship's surgeon characteristics, characteristics can be enough points in the reservoir, choose the feature points of a surgeon to increase property value.
Feature points are calculated as follows
. 10 above (10/12/14), per liter level 2, plus a feature point
. 20 or more, per liter one, plus a feature point
. 30 or more, each level rose to add a little odd, to rise to double the number of each class plus two o'clock
. 40 or more, per liter one, plus two feature points
* Although the growth of the upgrade get is random, will also affect the number of posts.
* 0 ~ 19 for the D 20 ~ 39 for the C 40 ~ 59 for the B 60 ~ 79 to A 80 ~ 100 for the S
Property value in the performance of skill level aide
(Characteristic value / 10) +1, excluding the decimal point
(Characteristic value / 10) +1, excluding the decimal point
The following are characteristics of display condition (when one reaches the value of the post is
Jobs | Condition shown | shows the conditions | Display of | |
Adventure LV10 more | ||||
Adventure LV12 more | More fighting LV12 | Adventure LV8 more than fighting LV8 | ||
Trading | ||||
Adventure LV12 more | LV12 or more transactions | The above transactions LV8 more adventurous LV8 | ||
LV10 battle over | ||||
LV12 or more transactions | More fighting LV12 | Trading LV8 more than fighting LV8 |
Aide training
When the aide placed a post on vessels at sea, the accumulated number of days exceeding the current property value, there will be a great opportunity to improve, increase in the level of the property value.
Ex. Adjutant, Accounting 60, Accounting and positions put accumulated more than 60 days at sea (preferably more than 5-10 days).
ps. sailing days need not be consecutive, such as accumulated from Lisbon to Cape 40 days, Accounting jobs, followed by the number of days you can continue to accumulate.
When the aide placed a post on vessels at sea, the accumulated number of days exceeding the current property value, there will be a great opportunity to improve, increase in the level of the property value.
Ex. Adjutant, Accounting 60, Accounting and positions put accumulated more than 60 days at sea (preferably more than 5-10 days).
ps. sailing days need not be consecutive, such as accumulated from Lisbon to Cape 40 days, Accounting jobs, followed by the number of days you can continue to accumulate.
In addition, the number of days will be counted only when outbound follow-up of posts in Hong Kong
That if you had been at sea for the position to help then the middle position of the time change will not be calculated
For
Prior to departure, the aide put in a long sailing -> Departure to determine lift-fan 30 days -> the adjutant to a surgeon for 20 days after the voyage -> enter the harbor
This aide has to get the number of days is 30 days long sailing ship with 20 days Medical
But if it
Prior to departure, a long pendulum Navigation -> Navigation 10 days -> for 10 days to a lert members of navigation -> change to the warehouse for 10 days -> change to a surgeon for 10 days -> enter the harbor
It has been calculated to the number of days the only sailing vessel with a long 10 days 10 days doctors
The other is wasted!
That if you had been at sea for the position to help then the middle position of the time change will not be calculated
For
Prior to departure, the aide put in a long sailing -> Departure to determine lift-fan 30 days -> the adjutant to a surgeon for 20 days after the voyage -> enter the harbor
This aide has to get the number of days is 30 days long sailing ship with 20 days Medical
But if it
Prior to departure, a long pendulum Navigation -> Navigation 10 days -> for 10 days to a lert members of navigation -> change to the warehouse for 10 days -> change to a surgeon for 10 days -> enter the harbor
It has been calculated to the number of days the only sailing vessel with a long 10 days 10 days doctors
The other is wasted!
Purely aesthetic purposes, may be limited to professional grant (or to distinguish between sex), can not be given after the recovery, no additive effects equipment.
○ adjutant
* Aide can change the name, partial name not be used.
* Adjutant clothes, and professional, independent reputation.
○ adjutant of the "Communications"
Relationship | Trading goods tax | Other |
Ally | -5% | |
Dear | -4% | |
Trust | -3% | |
Kindness | -2% | |
Friendship | -1% | |
Usually | Unchanged | |
Do not believe | +1% | |
a lert | +2% | |
Hostility | +3% | Can not flee. |
Sinister | +4% | State Fleet will appear near the capital, not desperate. |
Hostility | +5% | Capital, territory, allies in Hong Kong can not enter, near the capital, there will be national fleet, not desperate. |
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